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Directx Error Lookup Utility

With the use of dxerr 0x80040227 has also a name: VFW_E_WRONG_STATE, which you might have found out by doing a Google search. Contact GitHub API Training Shop Blog About © 2016 GitHub, Inc. Or, the caller can ask the function to search the system's message table resource(s) for the message definition. You are trying to provide a solution. navigate here

I have made a small tool called dxerr (source code here) which makes use of the two functions. But I still wonder where Visual Studio finds the elaborate error strings, like "The device does not support a specified texture-blending argument for the alpha channel.". The content you requested has been removed. Reply Jon Lennox says: November 25, 2013 at 11:57 am This doesn't work -- as written -- on the v110_xp or v120_xp toolsets, because version 7.1A of the Windows SDK doesn't http://cristianadam.blogspot.com/2010/09/directx-error-lookup.html

Department of Education's site for free information on preparing for and funding education …… Error Lookup 2.0.6: Translate PC error codes into a text … Error Lookup is a free tool I have added a link to the post that covers status of DirectX componentsincluding Managed DirectX 1.1 but it essentially just links to the DirectX and .NET post. You will get link errors trying to use it.

DXERR.LIB contained the following functions (both ASCII and UNICODE): DXGetErrorString DXGetErrorDescription DXTrace And the macros DXTRACE_MSG, DXTRACE_ERR, DXTRACE_ERR_MSGBOX If you are still using legacy components like D3DX, DXUT, etc. Error codes are provided in ErrorDB.zip for the following errors: Active Directory Service Interface (ASDI.efd) Collaboration Data Objects (CDO.efd) COM+ (COM+.efd) DirectX Media Objects (DMO.efd) Image Color Management (ICM.efd) Message Queuing These HRESULTs are numbers like 0x80040227, but what do they mean? from the DirectX SDK then you can continue to link to the legacy version of DXERR.LIB as well.

All Rights Reserved. Reply Chuck Walbourn - MSFT says: November 25, 2013 at 4:59 pm @Jon: You could use _WIN32_WINNT, assuming you explicitly set _WIN32_WINNT to 0x0501 as part of your project settings. #if CantonAucun aperçu disponible - 2003Expressions et termes fréquentsanimation application assembly language back buffer bank switching bitBLT bitmap blit button byte character child window client area color code color key coordinates coprocessor http://www.codeguru.com/cpp/v-s/devstudio_macros/debugging/article.php/c9263/Error-Lookup-Tool.htm DXUT: This DXERR is included in the DXUT for Win32 Desktop Update VS 2015: The VS 2015 C Runtime is not compatible with the DXERR.LIB that ships in the legacy DirectX

A similar process occurs when the consumer calls IErrorInfo::GetHelpFile or IErrorInfo::GetHelpContext, although no parameters are passed. The program also supports a wide range of codes: regular Windows errors, DirectX, NTSTATUS errors, Windows Internet errors, STOP codes, And we think it can probably be configured to read more Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest at 01:39 Labels: c++, DirectShow Post a Comment Newer Post Older Post Home Subscribe to: Post Comments (Atom) Search This Blog Loading... DirectX Texture Editor (DxTex.exe) This legacy DirectX SDK tool does not support DDS files with the ‘DX10' header extension.

You signed in with another tab or window. get redirected here Keith has been a professional software developer for six years and an MCP since 1994, has taught numerous VB training courses, and has beta-tested Microsoft's DirectX since version 2.0. The interface is simple - just a box to type your code, and another which displays the details - so there doesn’t seem much to learn. File_name.efd Module Name _emptyline_ ERROR_NAME Error_value Description _emptyline_ The first line is the name of the module, which is displayed in the Section combo box.

The DXERR in the blog post is a shared source solution to fill the gap for down-level OSes, legacy APIs, etc. http://beforeoverclock.com/directx-error/directx-error-lol.php There's nothing particular special about DXGUID.LIB because you could easily define the GUIDs using #define INITGUID beforeincluding the relevant headers in one (and only one) module of your program yourself, but Yes No Additional feedback? 1500 characters remaining Submit Skip this Thank you! DXERR.LIB contained the following functions (both ASCII and UNICODE): DXGetErrorString DXGetErrorDescription DXTrace And the macros DXTRACE_MSG, DXTRACE_ERR, DXTRACE_ERR_MSGBOX This package was taken from Chuck Walbourn's MSDN blog and modified to comply

blockchain 0 $bountysource 10 $paypal 0 $ Description Program for receiving information about Windows errors, enter the error code and get the error description. Discussions address:2D and 3D graphics programming for Windows and DOSDevice-independent graphicsMathematics for computer graphicsGraphics algorithms and procedural operationsPC video systems architecture, including its history and developmentHigh-end graphics systems and coprocessorsArtificial lifeVirtual DirectX Diagnostic Tool helps you troubleshoot issues with the DirectX suite of multimedia technologies that come with Windows. http://beforeoverclock.com/directx-error/directx-error-directx-function-createpixelshader.php The run-time case, which creates dynamic errors, is common when the lookup service is not tied to any particular database and the programmer cannot predict the error messages.

Performance Printing Tutorials Utilities Windows Template Library (WTL) ActiveX Programming » General Active Scripting ActiveX Controls ActiveX Documents Apartments & Threading Error Handling External links General COM/DCOM Misc. They are parsed when the application is launched. Blog Archive ► 2015 (3) ► May (1) ► January (2) ► 2014 (5) ► November (1) ► June (1) ► March (1) ► February (2) ► 2013 (3) ► October

Dynamic errors are identified by a dynamic error ID.

Reply Frank Heimes says: November 9, 2015 at 12:09 am Windows 8.1 Pro, Visual Studio Premium 2013, Version 12.0.31101.00 Update 4 Reply Chuck Walbourn - MSFT says: November 9, 2015 at Leave a Comment Your email address will not be published. The whole point of the Direct2D, Direct3D, and DXGI debug device layer is to provide more detailed information when you get something that's not specific as an HRESULT at runtime during A user cannot do anything about a component in your code getting an "INVALIDCALL" error.

For information about the registry entries used by error lookup services, see Error Lookup Service Registry Entries. In the end, the brand "XNA" in users' and developers' minds never meant anything but "C# game coding", so this attempt to broaden the meaning of XNA was largely a case Be the first to comment! weblink As I understood, I need to work with debug layer if I want to get output like in vs console.

Why deprecate dxerr when you now need to use a third-party library to get error messages now :/ Reply Chuck Walbourn - MSFT says: March 10, 2013 at 11:01 pm @Kevin While working with Microsoft, Keith contributed to Office 97 Help content as well as content for the Word and PowerPoint Answer Wizards.Informations bibliographiquesTitreDirectX 8 and Visual Basic DevelopmentAuteurKeith SinkÉditionillustréeÉditeurSams Publishing, 2001ISBN0672322250, Topics include networked games, 3D multimedia applications, enable Force Feedback joystick devices in their own applications, multimedia applications that allow for multiple user input devices, and multimedia applications that use music Visual Studio Graphics Diagnostics in VS 2012 Pro+, VS 2013 Express for Windows, VS 2013 Pro+, or VS 2013 Community.

return; } AfxMessageBox( (LPCTSTR)lpMsgBuf, MB_OK | MB_ICONINFORMATION ); LocalFree( lpMsgBuf ); Additional Information and an Example on how to Load Information from a Specific Module This small tool that I have Reply Kevin says: March 7, 2013 at 1:04 pm What happens when someone with Windows Vista, for example, runs your code? dxerr_nov2015.zip Tags dxsdk Comments (18) Cancel reply Name * Email * Website キキジキ says: October 2, 2012 at 8:23 am Nice, thanks. When a consumer calls IErrorInfo::GetDescription or IErrorInfo::GetSource for a particular record in an OLE DB error object, the error object creates an instance of the error lookup service.

Portable open source tool which can help by translating error codes into a more meaningful text description. Object Oriented ODBC OLE DB Oracle SQL Server Stored Procedures XML Miscellaneous » File Information INI Files Values XML Frameworks » UI & Printing Frameworks » Component Libraries Outlook Controls Reporting Simple template. As no version of XNA Game Studio or the XNA Framework Assemblies ever shipped in the DirectX SDK, discussion of XNA Game Studio was I thought out of scope for a

We recommend upgrading to the latest Safari, Google Chrome, or Firefox. All fields are required. The HRESULT is still a generic error that has a fairly generic description. I couldn't find XNA 5 in this list.

Therefore this tool only ships in the legacy DirectX SDK and in the Xbox One XDK.